Second Life (SL) is a virtual world developed by Linden Lab.
Expect the unexpected
With thousands of virtual experiences and communities, you’ll never run out of places to explore and people to meet. The game features music clubs, role-playing communities, virtual cinemas and more.
The place where the whole adventure begins – Fellowship Falls
A place for romance, photography, friends, and family. Here you will find photogenic places, a romantic atmosphere, cuddling and dancing animations, horse riding and other various events.
Make virtual meetings and conferences fun again. For more than fifteen years, companies and educators have trusted Second Life and used this application for remote events and meetings.
Player Requirements
Economics
Shop at the Second Life marketplace and discover millions of items, including virtual fashion, home decor and more. Create and monetize your own work to make real profits in the virtual economy driven by Tilia.
What is Tilia?
Tilia enables video game and virtual world publishers to create global economies and monetize user interaction. Tilia is built from the ground up to be robust, flexible, and secure, and drives publishers’ virtual economies with hundreds of millions of dollars in circulation.
“This is an almost 20 years old game. It was originally a huge success, but over time, as more modern and innovative games evolved, it lost its popularity. The main reason will be that it has not been able to adapt to modern times and create an application that can compete with other games.
In terms of graphics, it also does not develop in any way, so the game remains a reminder of the beginnings of the 21st century. Our of the original 12 million players, only around 10,000 users still actively play the game now.
If there is someone who would like to remember the old days and the beginnings of gaming, they can play the game for free. However, I definitely do not recommend investing in the game.”
Social Networks and online presence