Published: 2 September 2022
Boss Fighters aims to bridge the gap between VR gamers, PC gamers and cryptocurrency enthusiasts by providing specific benefits and experiences for each and every one of them. The game is Free-To-Play, so all the equipment can be purchased with in-game currency. However, players who want to take full advantage of blockchain technology can monetize their success and compete for big token prizes. The game is developed on Unreal Engine and uses the Solana blockchain.
NFT collection – Boss Fighters.
NFT holders’ early access.
Handing out VR headsets.
Token implementation into the game.
Early access release.
Tradeable game assets.
Quest VR support (Meta/Facebook).
Android and iOS.
Twitch API integration.
Enabling community modes.
Boss Fighters is a unique project that aims to fulfill the expectations of players, spectators, and the creators themselves. VR and PC players become gladiators who fight in fast-paced battles and compete for rewards. Inside the futuristic arena, gladiators don’t have to fight each other, but against a huge Boss.
The developers focus primarily on the game’s mechanics, as the basis for long-term activity and the overall game success. Many other projects do not meet these criteria and rather deal with Pay-To-Play or Play-To-Earn elements. There aren’t many combined VR and PC games, and it’s certainly not common for them to be supported by blockchain technology.
Game modes are divided into:
Basic game mode
Advanced game modes
These game modes are only available if you are an NFT owner or if you are staking $BFT tokens.
In each of the game modes, players will receive rewards, equipment, and cosmetic items. Some rewards may be issued as NFTs and can be traded for $BFT tokens on the game marketplace. VR players will receive bonus rewards (equipment, items, or tokens).
There are 3 main types of game assets: equipment, skins, and avatars.
These are various weapons, explosives, and items. They are available to all players and can be purchased with in-game currency.
A general term for various cosmetic modifications such as gear skins, custom animations, visual and sound effects, etc. Some skins are available from vendors, but the main way to get them is through winning battles. “The harder you play, the higher your rank and the rarer items you get.”
Unique NFTs that represent game characters. Although the game contains cosmetic items as rewards, avatars cannot be obtained through gameplay. The only way to stand out from the crowd in the arena is to own an avatar in the NFT form.
Players can grow and earn XP for battles and by completing daily and weekly quests. VR Boss progress is separate from fighter progress. Items and equipment upgrades can be purchased with in-game currency. Additionally, some items and upgrades have XP requirements.
The VR player controls the Boss – a powerful monster that destroys its opponents and causes chaos. Playing as the Boss means you can grab and throw fighters, smash objects, and use surrounding obstacles as weapons. You can also level buildings and block passages.
As a fighter, you move around an enclosed arena scavenging for resources and ammo to recharge your weapons and abilities. The main game principle as a fighter is team cooperation.
Windows Mixed Reality:
$BFT is a utility token used in the Boss Fighters metaverse advanced game features.
The total token supply is 500,000,000.
Players can choose to play for free and use in-game currency, or go the cryptocurrency way, which speeds up the progress and unlocks a range of benefits with the $BFT token.
Game features can be unlocked by staking. Here are some of the benefits players will get:
Staking rewards depend on lock time and token amount.
The game contains a game marketplace. Players can trade items such as NFTs to monetize their in-game assets. All assets on the marketplace are paid in $BFT. A few examples of what players can trade are:
It will also be possible to rent out your NFT assets to other players.
“The idea of combining VR and PC gamers is absolutely amazing. The catchy graphics that we are already used to are stunning. I think VR gamers will welcome this as a very nice change because they only have a few games to enjoy. Unfortunately, there are not many VR players, because investing in a quality VR headset is more financially demanding. I hope enough of them join this game, otherwise the gaming experience won’t be as strong. The studio is tempting them with higher rewards, but we’ll see if that’s enough once the game launches. Boss Fighters has an average community and a strong active team. Unfortunately, I’m not a VR owner, but I’d still like to play the game at least as a fighter.”