
Pros
- Eye-catching graphics
- Very strong team
- Interesting tokenomics
Cons
- Unclear whitepaper



Official Trailer
Basic Information
Road Map
Q4 - 2022
- Send Game Alpha Invites to Whitelisted.
- Release PVP Private Alpha.
- Expand Marketing Efforts.
- Polish The Game.
Q1 - 2023
- List on Marketplaces.
- Expanding to new Chains.
- PVP Open Alpha.
- NFT Art Collections.
- ManuFactory Private Alpha.
- New Upgraded Website.
Q2 - 2023
- Manufactory Open Alpha.
About the Game

ManuFactory is a building strategy with survival elements that focuses on resource gathering and strategy. The game is developed in the Play-2-Earn spirit, harnesses the power of NFT and is inspired by the popular independent game Factorio. Players immerse themselves in the role of an “engineer” who must fight monsters, build defences, collect minerals, and automate entire processes.
The engineer is the main character, who holds 100 HP, and cannot repair damage unless he employs a weapon. When an engineer dies, it takes him or her 30 minutes to spawn again. The player will also lose inventory items such as: pistols, submachine guns, or ammo. He will not lose raw materials.
ManuFactory will have 3 landscape types: Ashen, Fallen, and Harvest Enterprise. The player will be randomly assigned a landscape. They all have different amounts of minerals and resources at their disposal that regenerate every 24 hours.
Ashen Lands
These landscapes are not located near old civilization cities and are generally safer from local fauna. The engineer should have no problems powering his or her devices. There are still plenty of common ingredients available here.
Fallen Lands
If the engineer has the machinery and manpower to do so, he or she can mine deep underground, yielding more and rarer resources daily than in the Ashen Lands. However, players will need enough energy to mine and to be able to defend themselves against the local fauna.
Harvest Enterprise Lands
Landscapes on ancient mining complexes or huge, long-abandoned metropolises have enormous potential. However, their dark and deep interior also hides many creatures and traps waiting to be resurrected by your mining rig. With time, effort and proper mapping, these landscapes have the highest potential to yield rarer and uncommon resources daily.

Player Requirements
Economics
tokenomics
Tokenomics
The $MNFT token is planned to be launched on the BSC and Aurora network. It is also a governance token that is obtained by playing ManuFactory. $MNFT is deflationary, meaning tokens will be burned monthly. There are plans to release other games from the ManuFactory universe that could also produce $MNFT.
Staking
Each participating player will have a chance to get loot according to the accumulated percentages. The amount of daily share percentage distribution corresponds to the amount of $MNFT invested in staking. If the player does not get the loot box, a higher percentage probability is added to the player for the next day. The lock-in period is 24 hours, which means that after 24 hours the player can get their tokens back at any time. All items obtained through staking can be used in-game or sold on the NFT marketplace. The stacking feature can be found here.
There is also a plan to stake lands, but this feature is not yet available.
Monetization
The Play-2-Earn mechanics will be driven by two tokens operating on the Binance Smart Chain. This will allow the exchange of raw materials for coins, which can be then converted into $MNFT tokens. Rewards earned in the game can be withdrawn every 14 days.
Partners

Investors
Team

analyst opinion
“Manufactory is a game that I was very interested in, as it is based on the very fun game Factorio. Building factories, getting material, selling it, and making money – this is the dream for this genre’s player. The pixel graphics will certainly appeal to a wide player base, if only because the game is not so demanding on performance. For me, again, this is a game that I would want to play.”

Matyáš Kopčák
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