Official Trailer
Basic Information
Road Map
Phase 1: Hello World!
Dec 2021 – Feb 2022
- Concept, Idea & Design Prototype Development
- Seed Funding Round
Presales and alpha phase
Mar 2022 – Apr 2022
- Private Round
- Onboarding of KOLs, Celebrities and Influencers
MVP
May 2022 – Jun 2022
- Beta Version Launch
- NFT Marketplace
- Strategic Funding Round
IDO
Jul 2022 – Aug 2022
- IDO and Launchpad
- Staking Pool Release
- MLON Swap Release
- Upgrading of Monopolon Board
E-sports
Sept 2022 – Jan 2023
- Phase 2 (Renting, Breeding, Skins)
- Events and Exhibitions
- Community Events and Competition
- Development Towards Metaverse and Move-To-Earn
Metaverse
Feb 2023 – Jun 2023
- Virtual Land and Buildings for Sale
- Development of Watch-To-arn
- Merging of Other Gamefi into Monopolon
- Partnerships and Sponsorships
- Charity
About the Game
Monopolon is a Play-To-Earn NFT game where players must move around various maps to face different types of challenges.
Monopolon starts by letting players decide what factions they want to be a part of, which will have an impact on some of the in-game features. There are 5 factions available:
- Musketeers: 5% efficiency boost during raids
- Amazonians: 5% discount on shop items. Get 1 extra item per shop visit
- Bynans: 5% efficiency boost during mining.
- Jackknights: get one extra dice reroll per day
- Zuckarians: get upgrades 5% more quickly

In order to participate in the game, players must have a playable NFT character, which can be purchased on the marketplace with $MLON tokens. These NFT characters represent players on the board, and there are currently 5 to choose from:

Players roll a six-sided dice for free every 6 hours, determining their move on the 125-grid board. There are 8 possible activities that players have to complete, which will depend on the spot on which they land:
- Player Mine: players can choose to mine territory or fight the mine owner during the first 2 hours
- Community Chest: draw a random card from the community chest deck
- Fortune Card: draw a random card from the fortune deck
- Mini Boss: fight a mini boss with the raider party
- Sector Boss: players fight a boss and earn rewards based on the damage they deal
- Special Shop: receive an item and the opportunity to go to the shop
- Jail: players get stuck in a prison map and must escape by fighting without equipment, waiting for their next turn or using a “prison drop” item
- Pass Go: players earn bonus currency and get another chance to roll the dice
Besides the board game, players must establish a personal base or HQ, where they can upgrade their collection. The HQ must be defended on a weekly basis in the event that other players land on their mine. Also, players are allowed to mine for a 2-hour window once a week from their HQ.
Furthermore, Monopolon has virtual land that players can buy to secure a spot in the metaverse when the game launches. This provides the opportunity to start building equity.
Faction Leaders
One great feature of the game is the faction leaders, which are imitations of real characters. For example, there is Elon Musk, the CEO of Binance, AKA CZ, and Mark Zuckerberg, the founder of Facebook.
Player Requirements
Players need to own an NFT character to participate in the game. Eventually, it will be possible to rent an NFT to play.
Economics
tokenomics
In-game Token: $MGM
Total Token Supply: Unknown
$MGM is used for various in-game functions and for purchasing equipment.
Governance Token: $MLON
Total Token Supply: 30,000,000
$MLON, the main currency of Monopolon, can be used for minting and trading NFTs, staking, and participating in the governance process.

Monetization
Players can earn $MLON by selling their NFT characters and weapons on the marketplace. Also, $MLON can be staked for more tokens in return.
Players can get in-game resources in the following ways:
- Weekly minting, which is only open for a few hours. This gives you resources that you must then hold for a week. You must also defend them at least once against a raid by other players, who are aiming to steal them from you. If you choose not to collect weekly resources, you have the option of gaining slightly more resources the following week
- By rolling the dice, you can move to the Mining box to access resources outside of the weekly routine. This way, you can get extra resources
- Raid the other players' HQs, where they store their acquired resources. If the defender does not defend their HQ, you will get all their resources. If they defend, however, you will get a prorated portion of the damage you did with your attack
Partners

Investors
Team

analyst opinion
“I believe this is an interesting concept, and I am actually surprised that this is the first time I have seen a game like this. It obviously resembles the game Monopoly, but with its own twist. I like that the game combines the PvE experience of the board game with a PvP model. I think it makes the game much more dynamic than other board games, which only offer PvE.
On the other hand, having to invest in the game to start playing is always a problem for many people. The project will need a great foundation and solid team to create a sense of trust so that people invest without any hesitation. In this case, I do not think it will be so easy as there is limited information about the team behind the game. This makes the project look weaker. In terms of the gameplay, I think that active players will not be happy, because waiting 6 hours for a chance to play is a long time. This will mean they have no other choice but to pay to roll the dice again.”

Diego Kebork
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